Others question this perceived romanticism, believing the system was just another step in the evolution of video game technology. Some consider the SNES to embody the "Golden Age of video games", citing its many groundbreaking games and the perceived focus on gameplay over graphics and technical gimmicks. The SNES was a global success, becoming the best-selling console of the 16-bit era despite its relatively late start and the fierce competition it faced in North America from Sega's Genesis console. ![]() Additionally, the system's support for numerous enhancement chips (which shipped as part of certain game cartridges) helped to keep it competitive in the marketplace. The console introduced advanced graphics and sound capabilities that compensated for its relatively slow CPU, compared with other consoles at the time. ![]() The Super Nintendo Entertainment System was Nintendo's second home console, following the Nintendo Entertainment System (NES). Although each version is essentially the same, several forms of regional lockout prevent direct compatibility. In South Korea, it is known as the Super Comboy and was distributed by Hyundai Electronics. ![]() In Japan and Southeast Asia, the system is called the Super Family Computer, Super Famicom (スーパーファミコン, Sūpā Famikon?), or SFC for short. The Super Nintendo Entertainment System or Super NES (also called SNESa and Super Nintendo) is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia (Oceania), and South America between 19. Emulation - Super Nintendo Entertainment System (SNES)
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